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Ayla
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« on: October 11, 2008, 04:18:06 pm »

A wrong maths which should be corrected :


[-17:13:30-] <@Monkey_D_Ayla> NEW XP after gameid 2294 (16:12CET): Win(XP+) masterfuQ.1043(27) siggeluring.896(27) moebel.1003(27) blue^.961(27) <+<+<+26<-<-<- Lose(XP-) Monkey_D_Ayla.897(-25) minigolfpain.998(-25) crema.930(-25) Svedje.1043(-25) Leavers: ReaP[3]r.1272(0) yasai.1102(0) (Winners had 3795 vs 3968 xp)

1 game , 1 drop in each team. they lost their early gamer (zeus) who did the good job. We lost stunner lategamer (ES), and then we lose. So the leaver in our team have no penalties, and we got an extra bonus lose?

there must be something wrong there.
Winners should stay like this, but losers should only have -10 and -60 for leaver, no ?
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moebel
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« Reply #1 on: October 11, 2008, 04:29:25 pm »

he has a point there :)
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Cip
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« Reply #2 on: October 11, 2008, 04:33:12 pm »

This is considered and calculated as 4vs4. It's because of limitation of !xprequest not knowing who was leaver in winning team and who was in losing team...

Will be fixed maybe in future.
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R3eaPer
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« Reply #3 on: October 11, 2008, 09:57:01 pm »

i already stated this matter in the "how xp works" section.

-60 for the losing-team-leaver sounds a bit high imo (comepared to the +-0 from the winning team leaver), but sth like - 12,12,12,12,32 -> 80/4 -> the standard ~ +20 for winners sounds ok for me.

no need to give the winners 25 instead of 20 there. ofcourse it might be problematic cause of one team lost a more important hero/player, but hey... how often did you think right after the picks: omg their heros/disable/nuke/combo etc etc ggff and then still won. a normal game is mostly lost/won cuase of the playstyle & teamspirit, not because of the lineup.

offtopic: and i tell you ayla, you were lucky that i dropped. the tripple at top lane after 10 mins was only the beginning! im sure you would have cried so often i would v stabbed ya!!11 :)
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Ayla
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« Reply #4 on: October 11, 2008, 10:45:21 pm »

hahaha dont think so... your high damage were good at start, but late game... btw, i'm not sure the middler would have forgot ALL the misses ;)
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« Reply #5 on: October 12, 2008, 01:13:51 am »

Must say I agree, XP when people drop are abit wierd.

For example, this game.
[00:07:58] <@Sara[1337]> NEW XP after gameid 2323 (22:51CET): Win(XP+) mouz|Twistd.1183(40) Mouz|Jesper.1040(40) mouz|KuroKy.1040(40) masterfuQ.1085(40) <+<+<+39<-<-<- Lose(XP-) adi|hsd.1088(-30) Capsuna.960(-30) dragoshsd.1106(-30) aldebaran.1032(-30) aPz.1174(-30) Leavers: keep-in-mind.984(0) (Winners had 5172 vs 5510 xp)

What would have happened if one in losing team 'accidently' would have dropped? 1st of all he wouldn't have lost any XP at all, and every member of the losing team would have lost less (comparing to the game mentioned in 1st post). Such abuse:able systems are dangerous :)


IMO  A leaver should always be 'punished', atleast losing the same amount of XP as losers - no matter if hes team lost or won.
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« Reply #6 on: October 13, 2008, 10:12:21 am »

Must say I agree, XP when people drop are abit wierd.

For example, this game.
[00:07:58] <@Sara[1337]> NEW XP after gameid 2323 (22:51CET): Win(XP+) mouz|Twistd.1183(40) Mouz|Jesper.1040(40) mouz|KuroKy.1040(40) masterfuQ.1085(40) <+<+<+39<-<-<- Lose(XP-) adi|hsd.1088(-30) Capsuna.960(-30) dragoshsd.1106(-30) aldebaran.1032(-30) aPz.1174(-30) Leavers: keep-in-mind.984(0) (Winners had 5172 vs 5510 xp)

What would have happened if one in losing team 'accidently' would have dropped? 1st of all he wouldn't have lost any XP at all, and every member of the losing team would have lost less (comparing to the game mentioned in 1st post). Such abuse:able systems are dangerous :)


IMO  A leaver should always be 'punished', atleast losing the same amount of XP as losers - no matter if hes team lost or won.

Agree. Either that he still gets "counted" as a teammember for the game (no matter win or loss) or a punish.
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siggeluring
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« Reply #7 on: October 13, 2008, 01:32:54 pm »

weird xp on the teams, but im guessing it was a !add not an !add2 :/
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