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Author Topic: 6.55 and XP Gameplay Changes  (Read 2071 times)
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WinDos
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« Reply #30 on: October 08, 2008, 11:48:30 am »

1st of all i have to say thank you to Cip for this thread. Nice changes!

rofl
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Cip
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« Reply #31 on: October 08, 2008, 12:17:44 pm »

1st of all i have to say thank you to Cip for this thread. Nice changes!

rofl

What is ROFL about? Did u bother compiling changes in a better and more understanding for casual reader compressed format? Or u just bothered coming here to type a "rofl" word completely offtopic and left.. so i can easily ban u for crap posts?
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« Reply #32 on: October 08, 2008, 12:39:45 pm »

You forgot the Enchantress changes ...

Quote
++ Enchantress
 
Untouchable:
============
It now is a normal skill and scales 30/50/70/90% from 50/70/90%
 
Enchant:
=========
Creep control duration reduced from 120 to 80 seconds.
 
Impetus:
========
This is now the ultimate. Bonus Damage 15%/20%/25%, Manacost is 55/60/65 and
Cooldown is 0 seconds on all levels. As an ultimate it now pierces magic
immmunity

Buh bye Impetus harrass ...

Seems she is rather useless in lane now. She should prolly jungle til lvl 6 at least, but then again creep control nerfed...

well i dont think so!

before your massive harassment started at 5 (a bit at 3 but you could out-tango that), now it's 6 and you have lvl 3 slow at that time. and you're still able to heal!
it's way better now imo!
« Last Edit: October 08, 2008, 03:26:30 pm by Fer0th » Logged
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« Reply #33 on: October 08, 2008, 12:44:30 pm »

Mhh, played .55b version, no crit, dunno why its not on getdota.com yet
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Victoras
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« Reply #34 on: October 08, 2008, 04:10:19 pm »

well i dont think so!

before your massive harassment started at 5 (a bit at 3 but you could out-tango that), now it's 6 and you have lvl 3 slow at that time. and you're still able to heal!
it's way better now imo!

Yeah, you're right! I just played a game against her and, people rejoice ..., the Impetus is even more annoying then before.

I also think that the Untouchable slow also triggers for projectile-based spells, so you can't orb walk her very well with viper/drow ...
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WinDos
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« Reply #35 on: October 08, 2008, 04:24:37 pm »

1st of all i have to say thank you to Cip for this thread. Nice changes!

rofl

What is ROFL about? Did u bother compiling changes in a better and more understanding for casual reader compressed format? Or u just bothered coming here to type a "rofl" word completely offtopic and left.. so i can easily ban u for crap posts?


Well i'd state it this way, i played now already two Games (in a very short timespan), where people said something similar to "I know Cip, i know the Headadmin, PlayerXYZ your so banned". And if i read something like 'Thank you Cip for this Thread', i think rofl one guy more who want to say that.
Anyways i dont get where the noticable Difference is between reading your post, or reading the Changelogs. And if you call that Banable, hmm shure why not.

or lets state it;

Thank you Cip for this Thread! (Can i get now into XP plx?)

 smiley-channel_de_froehlich101

regards
me
« Last Edit: October 08, 2008, 04:42:37 pm by WinDos » Logged

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« Reply #36 on: October 08, 2008, 06:03:22 pm »

Well it was very nice vs KOTL and Zeus. Roofy, that castet his armor alot was nice aswell. Furthermore it safed my ass 3 times now. no mana, Stick, TP :)

Yet again I lol'd hope u guys don't actually buy magic sticks on normal heroes and hope that that will rape kotl zeus lane i truelly hope that's not the case !!! Zeus nukes u for exactly 400 damage at lvl 7 u gain 12hp/12mana per each thingy there:) now, unless u got a hood and some other regen too i wouldn't go on that lane with a magic stick. ^^
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« Reply #37 on: October 09, 2008, 12:46:05 am »

hahaha that magic stick thingie..rofl! :D waste for now... wtb insane ezalor!? :S
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« Reply #38 on: October 09, 2008, 02:33:48 am »

magic sticks needs to be buffed in the next version : /
when you and your lane mate got 12 casts (for full stick), (every cast ~150 DMG with lowlvl and without hood, and iam sure i will get much more dmg then this ~150 per cast with wich iam calculating) both heros got: 1800DMG, so lets think these dmg is splited to both heros (unrealistic, i know) so you got 900 dmg just can heal for ~130 thats actually mass underpowered, so just buy 2x tangos wich are cheaper and heal over time between casts much more! the only cool thing on this stick is then, that the heal is instant and maybe saves ur ass 1 time in the early game, MAYBE or maybe not :X
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« Reply #39 on: October 09, 2008, 12:55:06 pm »

What's the thing where if there is only one assist on a guy and he dies, the assister gets the kill? And i'm not talking about FB, throughout the game.
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Victoras
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« Reply #40 on: October 09, 2008, 01:32:47 pm »

What's the thing where if there is only one assist on a guy and he dies, the assister gets the kill? And i'm not talking about FB, throughout the game.

For example, you are fighting an enemy hereo under your tower or between your creeps. Since they are many or quite powerful in the begining, one of those filthy peasant will probably steal your kill (especially if you're a support/stun hero). So instead of giving the kill to the Scourge/Sentinel with only you in the assist list, you will get your hard worked kill.

As a side effect, when someone is tower-diving after you, just wack him on the head with something. Even if he manages to kill you before getting pounded into thin paste, you will probably get the kill.

Another bug this is causing (i'm not sure about this, but it happened last night to me) is related to techies' suicide. When you kill yourself, if someone managed to hit you once, there's a chance he'll get the kill, aka doesn't count as a suicide. Didn't manage to reproduce the circumstances, but the explosion happened (killing some creeps) and the enemy got the kill ...
« Last Edit: October 09, 2008, 09:56:11 pm by Victoras » Logged
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« Reply #41 on: October 10, 2008, 06:50:34 pm »

 shocked

Victoras, you tested that thingy with techies?
How game engine works? It 1st counts suicide as death or some1 killed by techies? Cuz it may prevent techies from firstblood forever, if suicide goes ahead.

cuz it can go like: suicide, hey he fb-ed techies with assist, and only afterthat techies makes a kill with suicide.
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Donnan_
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« Reply #42 on: October 13, 2008, 11:09:39 am »

1st of all i have to say thank you to Cip for this thread. Nice changes!

rofl

What is ROFL about? Did u bother compiling changes in a better and more understanding for casual reader compressed format? Or u just bothered coming here to type a "rofl" word completely offtopic and left.. so i can easily ban u for crap posts?


Well i'd state it this way, i played now already two Games (in a very short timespan), where people said something similar to "I know Cip, i know the Headadmin, PlayerXYZ your so banned". And if i read something like 'Thank you Cip for this Thread', i think rofl one guy more who want to say that.
Anyways i dont get where the noticable Difference is between reading your post, or reading the Changelogs. And if you call that Banable, hmm shure why not.

or lets state it;

Thank you Cip for this Thread! (Can i get now into XP plx?)

 smiley-channel_de_froehlich101

regards
me

Dont shit were you eat.. Just a hint.
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