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aPz
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« on: September 11, 2008, 05:12:29 pm »

There should be some sort of agreement of some sort where you can print evidence that a game over. If everyone in a game agree that the game is over hence pronounced the winner. Since both sides gain on this (one wins xp and the other time) this should be avalible whole game, taking for granted the winning team agrees on this too.. otherwise they're just CREUL evil

anyone think this is gibberish?
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Dentist
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« Reply #1 on: September 11, 2008, 08:31:21 pm »

Errr, sounds like FF to me?
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« Reply #2 on: September 11, 2008, 08:37:56 pm »

Errr, sounds like FF to me?

He means let's say the stats are @ 30-0 @ 20-30mins, but then again THEY could just end it unless its a really strong anti pushers (tiny/wl etc etc)
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rinets
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« Reply #3 on: September 11, 2008, 10:47:17 pm »

if everyone in the game agrees i cant see any problem, since noone will complain anyway. but forcing ppl to let the game go when votes are like 8/10 or 9/10 is pretty tough.

still ppl should consider to be kind and agree to ff if they cant finish in a few moment.

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« Reply #4 on: September 13, 2008, 03:26:36 am »

A game is never over until it's over...

I've seen the strangest comebacks, a few when one team got big big nasty creeps on all lanes against them without have any cute little creeps that can hold it back even for a bit.

My point being is that diffrent heroes/lineups are stronger in diffrent stages of the game.
If the ones with the advantage don't push they might lose it you longer they wait.

I mean, mortred and some of the other fun agi heroes don't get really funny until they've reached atleast 60-70 minutes if they not getting feeded/free-farmed.
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« Reply #5 on: September 13, 2008, 12:19:29 pm »

ff @ 30 or 40min would be nice, and there arent many "comebacks" if you face 3 or more trusted players and their friends and its 20-5 or less after 20 minutes.

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« Reply #6 on: September 13, 2008, 06:48:15 pm »

if there is smth like 30-0 in 20 min no anti pusher will prevent u from end the game assuming that your team got items while the other doesn't.

I don't see the need to close games before 50 min
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« Reply #7 on: September 14, 2008, 03:18:29 pm »

if everyone in the game agrees i cant see any problem, since noone will complain anyway.
word.
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JipJap
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« Reply #8 on: September 15, 2008, 08:08:58 am »

we could just remove the timerestriction on ff in .xp chan
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voodoo112
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« Reply #9 on: September 15, 2008, 08:15:29 am »

we could just remove the timerestriction on ff in .xp chan

ff = losing team forfeits and leaves. Winning team could still want to finish.
accepting the game is over = both teams agree that the game is over and leave

see the difference?
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« Reply #10 on: September 15, 2008, 09:17:13 am »

ff = losing team forfeits and leaves. Winning team could still want to finish.
accepting the game is over = both teams agree that the game is over and leave

see the difference?
The thing is: in xp winning team already gets what they want (the points), since players there have at least 500 games they don't want to "get lewt items and pewnzemall" (they've done it tons of times and they know it's boring) and in the end everyone wins, cause instead of wasting time they may have another game, which can be interesting for a change... That's why lifting the time restriction seems fine. Though, i might say that it may not even be neccessary. Among my ~20 xp games none were decided really that fast (maybe one, i don't remember), so it's not that often of an occasion as in euro.
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JipJap
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« Reply #11 on: September 15, 2008, 01:19:52 pm »

we could just remove the timerestriction on ff in .xp chan

ff = losing team forfeits and leaves. Winning team could still want to finish.
accepting the game is over = both teams agree that the game is over and leave

see the difference?

I see the difference, but I don't agree with the argument. Why do people wanna finnish a game that the other team has given up?
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Dagath
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« Reply #12 on: September 22, 2008, 03:34:53 pm »

ff @ 30 or 40min would be nice, and there arent many "comebacks" if you face 3 or more trusted players and their friends and its 20-5 or less after 20 minutes.


"if you face 3 or more trusted players..." so you think trusted players have more dota skils than "normal" players?
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aPz
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« Reply #13 on: September 23, 2008, 05:31:09 pm »

i noticed if bot is down that not as many creates there own games and tell fellow pickupplayers to join using pickup rueles etc, same thing with new ideas.. if there not given as an option by a higher authority they are most likly not used since the avarage player don't take the initiative,,

sure it can be called ff,, it just doenst give an usable endscreen for evidence that early,, so if everyone were to say ff, and its printed it might work
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siggeluring
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« Reply #14 on: September 23, 2008, 09:32:50 pm »

we could just remove the timerestriction on ff in .xp chan

ff = losing team forfeits and leaves. Winning team could still want to finish.
accepting the game is over = both teams agree that the game is over and leave

see the difference?

well, accepting game is over, and ffing in .xp would be = winning team push and loosing team, stands back and lets them win fast and easy. But that would be against the rules of pickup, so aint sure if the admins will allow us to do it. but i say its a good idea, but.... i dunno.... :/
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