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BountyHuntard
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« on: September 11, 2008, 02:02:16 am »

Regarding this 2 rules:
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# Disconnect/Drop/Leaving

    * 8 - 15 min: the rest of the players will decide if there will be a remake or not. If the majority choses to remake, there will be a remake, otherwise the game continues. Leaving the game before this decision is made, will end up in a punishment. The remake will be played with a standin.
    * 15+ min: the game continues 4on5, unless the majority agrees on remaking OR readding. Leaving a game 4on5 without waiting for this vote, will end up in a


I feel like the Majority part should be changed here in Pickup eXPerienced, considering many people are playing to reach higher up on the ladder so it caneeasily be abused by people just wanning to carry on to gain a few extra points even tho they got a free win thanks to the leaver.
Instead of the "Majority" it should be 4+ votes for Re add or Remake.

Id like to hear your point of view on this,
Cheers.


PS: Try to keep it on topic
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MrMojo
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« Reply #1 on: September 11, 2008, 11:37:50 am »

Well, personally i would really like to have this option, based on the fact, that i want to gain xp as well, and not lose them due to someone diconnecting.

After all it all comes down to this now, win and gain xp. Most people who play @xp just play to win and gain xp imo. Thats pretty obvious, because people just started to add when they knew it gives xp.
Even if we didnt have xp, xp was about having higher quality games, wasnt it.
Is 4vs5 higher quality? No, so why would you want to continue this game?
The xp factor is just another reason to remake/readd these games

So think it would be justified to bend the rules a slight bit for the rather small xp community.

PS: My team and me just won a 4vs5, you never know  grin
« Last Edit: September 11, 2008, 11:40:27 am by MrMojo » Logged
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« Reply #2 on: September 11, 2008, 02:19:40 pm »



PS: My team and me just won a 4vs5, you never know  grin

Well the thing is, if your doing "1 Carrier" and he is the one that discs, and ur stuck with 4 assist heroes it's kinda gg most of the times..
And by the fact that you need "5 people" to re add instead of 4(The team that acctualy lost a player) it's kinda unfair imoh but that's just my opinion!
Gief more opinions plx!
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« Reply #3 on: September 11, 2008, 02:36:53 pm »

hm. wouldn't it be best then to only accept end-screens with 10/10 players finished?
that would avoid many problems which occur when changing this "rule" most other ways.
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MrMojo
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« Reply #4 on: September 11, 2008, 02:50:26 pm »

hm. wouldn't it be best then to only accept end-screens with 10/10 players finished?
that would avoid many problems which occur when changing this "rule" most other ways.

I was asking this myself yesterday, but you would just punish the winner team with his, if they won a 5vs4.
They spent time for the game, without any reward, that wouldnt be fair to them.
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« Reply #5 on: September 11, 2008, 03:50:45 pm »

so add a defaultwin xp-gain. dropwinn / droploss.
mb sth like the winner get their XP and the losers (that team in which s1 dropped) don't get - XP except for the "leaver"/dropper ?
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« Reply #6 on: September 12, 2008, 06:17:58 pm »

We

PS: My team and me just won a 4vs5, you never know  grin

lolool cuz you had me!! mohaha..
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« Reply #7 on: September 12, 2008, 06:49:59 pm »

hm. wouldn't it be best then to only accept end-screens with 10/10 players finished?
that would avoid many problems which occur when changing this "rule" most other ways.

Hmm.. what if someone drops when the game is "over" ( i know the game is never over, but hope you get my point here ) That would be really shitty for the winning team.. like if a dude drops while you are killing base or smt.. so imo this isnt the way to do it.. i get your overall point.. but there is just alot of things that would make this a bad rule if you ask me...

I know that some people would prob say "no readd, we want our xp points" but i think the rule should stay at it is.. sometimes your teammate drops, other times its one from the other team.. And you just have to "accept" that.. Disconnections will always happend..

A thing you could do is maybe something like if a players drops, lets say before 30min passed (just a random time).. Then the winning team would only get ½ the points. that they normaly would get if all players was in the game.. This would imo be fair since you are having alot better chance playing 5 vs 4.. so ½ of the points is only fair for a preformance like that.. The other way around.. if you win 4 v 5 i dont think you should get extra points.. This is just an idea to avoid a big xp point lose from having a teammate dropping out..
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« Reply #8 on: September 12, 2008, 10:57:12 pm »

Hey lads,
the idea of modifying the rule a bit is good, but i think the border of time when we decide to vote or not should be highered a bit. Cauze at minute 15 it doesnt make sense to play on 4vs5 in xp. But also there should be a rule specifying the process after the time of like 25-30 minutes , because sometimes u can say that it really doesnt make sense to play on when the game was even. But if the 5man team has the upper hand and it was foreseeable that they ll win, (after the time of 25-30 minutes) you should allow them to finish it fast.(like the ff rule or somethin like that)

Whatever the question about readd/remake/forfeit is always difficult and its not easy to define how to act in a game if some1 leaves/drops, because every game is different....
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